Apple Vision Pro Sales Forecast 2024: Will It Reach 500K Units?

Apple Vision Pro Sales Forecast 2024: Will It Reach 500K Units? - KEUTEK

Will Apple Vision Pro sales reach 500K in 2024 - or is it back to Plan B? Industry pundits say it might not happen. Here is all you need to know about this ambitious goal, based on market study, sales projection, sales strategy, and other vital data on this device.

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Market Tracking Predictions

Graph displaying Apple device shipments and sales forecasts by category from launch year to year five, showing potential growth for the Vision Pro | KEUTEK

Setting expectations for Apple’s Vision Pro sales prospects is best done by paying careful attention to industry experts' prognosis. Take the sobering prediction of the Apple market tracker IDC that, according to their counts, the performance of Apple Vision Pro in 2024 will not reach the half-million sales mark. This is quite the reversal of entertain-to-please estimates set for sales in the current year’s most anticipated mixed-reality headset.

So, why the clouded crystal ball? Part of it comes down to early adjustments in Apple's shipment estimates. In February, the company revised its initial shipment target of 700,000-800,000 units downward to 400,000-450,000 units, as Bloomberg reported. This is a sign that Vision Pro is facing more headwinds than expected in its first year. One of the main culprits is slow sales in the US, where the device launched.

Though the Vision Pro’s launch has undeniably jumpstarted much-needed buzz for mixed reality, the device’s immediate effect on aggregate headset sales is likely to be modest, a signal of just how far the mixed reality market is from maturity.

Domestic Sales Trends

Chart depicting the quarterly sales trend of Apple Vision Pro in the United States from 2024 to 2025 | KEUTEK

The sales data for the US market—where the Vision Pro debuted—might be even grimmer. According to the market tracker IDC, Apple had 75 percent fewer sales of the Vision Pro in the current quarter than last quarter. Domestic sales represent Apple’s path forward from the buzz of launch towards the quiet of a broader base of users.

All of this would explain why the Vision Pro continues to struggle to break half a million sales, with numbers reaching 100,000 units in quarters so far, which is not typical for a product carrying the Apple brand. The company has to rethink its aim and see what it failed to achieve to hit the mainstream.

International Sales Expansion

With domestic sales facing headwinds, the international game becomes crucial to Apple’s prospects for making a real dent in Vision Pro’s sales numbers. IDC even claims that weakness in US sales ‘could be balanced out by the global launch of the device’. This international launch process started across the pond in the UK at the end of June 2024.

Its global rollout will rely heavily on Apple’s ability to create localized content that fits into different cultural contexts, helping to drive international sales, boost relevance, and make the brand more accessible. Until then, Apple may need to provide local content to overcome the language barrier and improve the Vision Pro experience for people around the world who do not speak English.

Moreover, the localization strategy extends beyond mere content adaptation. It encompasses:

  • The development of region-specific marketing approaches that account for cultural nuances and consumer behaviors

  • Overcoming regulatory hurdles

  • Positioning the Vision Pro to capture a wider global market share

As Apple continues to globalize – like many of the world’s largest corporations – the ability of the Vision Pro to be adaptable to these foreign markets could end up playing a crucial role in sales performance as more iPad apps come to play.

The Role of Available Content

Augmented reality interface through Apple Vision Pro showing an array of floating app icons in a modern living room | KEUTEK

The Vision Pro could succeed or fail depending on one thing: content. When Sara Castellanos asked Francisco Jeronimo, in a video for IDC, what was most important to ensure the success of the new device, his answer was unequivocal: ‘They need to have a critical mass of content.’ Alongside these two big boys, there’s Sheryl McGee, director of product strategy for game technology at Unity. The major manufacturers, she told The Washington Post, are ‘bringing a lot of power to the headset, but what we really need is the amazing content.’ Read that again: amazing content. Here’s a prescription for mixed reality to help you wrap your mind around it: look at a piece of hardware and, in your imagination, apply the software that moves it through space. That’s a good start.

It was clear that the tech wizardry of the Vision Pro’s Spatial Audio and 3D visuals while driving breathtaking user experiences, remained incomplete without the right content to accompany them. The official launch video for Apple’s headset impressed upon the viewer its utilitarian applications, ranging from immersive TV viewing to improved work meetings, indicating the wide spectrum of user groups who might be interested in such a headset, with available content ranging from sporting events to work and even to games. And that is the key: if the Vision Pro enters the market not just with trendy hype – if it begins to be perceived as more than an élite product – perhaps a select group of people who might even be your colleagues or friends around you might have one of these too, sparking an entirely new trend.

Meanwhile, partnerships with notable publishers and other content creators and in-house content also dominate the ecosystem, with entertainment content that can be accessed via Apple TV+ and a library filled with content coming from other streaming services that Apple can readily integrate for customers. New apps that Apple can develop for the Vision Pro’s benefits of spatial computing could also help boost future sales of this headset device. This content ecosystem that grows with the Vision Pro can also strengthen the device’s user satisfaction and create opportunities to attract new adopters in the years ahead.

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Cheaper Model Prospects

But as pundits in the tech industry parse the Vision Pro’s early sales numbers, half as much attention has been placed on the likely all-stopper: a low-cost iteration. Sources within the industry report that Apple is leaning into consumer-level efforts rather than a second-generation Vision Pro – a likely pricey and costly headset – in order to hit the wider market and quickly ramp up sales.

Most of the speculation about pricing comes from how much cheaper Apple could sell the budget version of the Vision Pro while still making money in the process. Commentators and gossip mills point to the $1,500 to $1,600 range as a target price or about half of what it costs to buy one of the premium models right now. That’s a steep discount in terms of the cost of producing and selling the product, and it could give many more people access to the tech. Apple internally reviewed targets between the $1,500 and $2,500 price range, according to Bloomberg, indicating that the company is giving particular consideration to prices that would apply to different market segments.

Challenges in Cost Reduction

Customer trying on the Apple Vision Pro at an Apple Store, surrounded by intrigued visitors and store staff | KEUTEK

While Apple is warming up for a more affordable version of the Vision Pro, they face serious implementation challenges to drive down the entry price without sacrificing either the luxury and quality status it wants to convey or the devices’ advanced features. Core components that could be adapted to reduce cost include the use of lower-resolution displays and an iPhone processor, the permanent removal of EyeSight display (meaning more non-AR face time), and significantly reduced external cameras.

These cost reductions would have to be balanced against the premium nature of the Vision Pro (this generation, for example, uses high-quality aluminum construction for both the headband and the controller shells, which trade off against plastic for high-end feel and long lifespan), as well as the value-add of the high-quality screens (among the highest resolution and brightness of consumer VR/AR headsets), production-cost investment in advanced spatial audio technology and other features that give the user experience its particular quality.

Long-Term Sales Forecasts

But, looking further out – at the Vision Pro’s long-term prospects, assuming it’s not coming to the US until later – there’s a whole other story that’s much more encouraging than what we’re seeing from apple vision, in this moment when it comes to pure sales. The promise of this magical new device could finally become a reality with the introduction of an affordable version of the Pro – one that the latest round of analysts’ predictions says is coming. Keyword predicts analysts. Therefore, a budget version would more than double sales projections for the Vision Pro. Of course, price point is a whole other beast, and it will be crucial in determining widespread user adoption of the Apple Vision Pro. This mixed-reality device is only the fledgling technology of the next virtual frontier, and pricing will make all the difference.

IDC’s forecast is in that vein: it expects that the cheaper model of Apple Vision Pro will drive sales to 2.5 million units in 2025, but that Apple could double its Vision Pro sales by introducing an affordable model. These figures indicate a confidence in a long-term future of the product that some of these prognosticators have speculated could one day be just as big a market for Apple as the iPad is now.

Comparative Analysis with Competitors

Comparative analysis of Apple Vision Pro and Meta Quest Pro | KEUTEK

The consumer VR market took a major turn for the worse in 2023. We saw products like the Meta Quest 3, Sony PlayStation VR2, and the Pico 4 sell fewer units than the previous year, which itself saw only a 24 percent drop from the year before that. Convincing ourselves that the massive $1,500 display of an extended reality headset – even one that aims to redefine the industry – accurately situates itself within an industry-wide trend of post-recession recovery is just an act of desperate wishful thinking, which might lead us into some very hostile territory some day.

Although the mixed reality market would appeal to more people overall, Meta maintained a dominant market share with 75 percent of the global consumer VR market in 2023, owing to the Meta Quest 2 and 3’s success. But the other major mixed reality producers have fared poorly. Sony’s PlayStation VR2 sales have been lackluster. The suspension of manufacturing happened just one year after release. And now, in May 2023, Pico, which was acquired by the Chinese TikTok firm ByteDance in 2021, wraps up a series of misfortunes in 2023, including layoffs and restructuring due to ‘failing to make the expected market impact’.

Impact of Local Content

Market tracker IDC expects 60 percent of people in the foreseeable future to want to consume content in their native language – and Francisco Jeronimo, VP for Data and Analytics at IDC EMEA, says: ‘This is important if Apple wants to sell the Vision Pro outside the three initial launch markets.’ Microsoft has made a push with content in mainland China that’s high-quality and already local – like the navigation app Baidu Maps and even the coyly named Summer Strike baseball game. These features emphasize the idea that what you experience in mixed reality is personal and culturally specific and that the content should match.

The impact of local content extends beyond the translation of existing apps and experiences. It is crucial that local content involves:

  • Creating and curating content that reflects local cultures, interests, and use cases

  • Significantly enhancing user engagement and adoption rates in diverse markets

  • Investing in local content development to potentially overcome language barriers, cultural differences, and varying consumer preferences that might otherwise hinder Vision Pro’s global appeal.

Its capacity to cultivate this ecosystem of localized content might become one of the most important tools it has for driving international sales and for establishing Vision Pro as a truly global product.

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Summary

Panoramic image of a man using the Apple Vision Pro headset in a living room, experiencing an immersive Icelandic landscape on a widescreen display | KEUTEK

As we saw in the previous analysis, though, the Apple Vision Pro has a tough road ahead on its way to the 500,000 unit sales mark in 2024. Market tracker estimates remain modest, and Apple's limited domestic sales figures do indicate a cautious view. That said, there are lots of moving parts that can impact the pace of its growth, from international launch expansion and the pace at which we start seeing compelling and localized content on the Vision Pro to a rumored more affordable model that could double sales in 2024, potentially opening the Vision Pro's success to a much larger audience.

Frequently Asked Questions

What are the current sales predictions for the Apple Vision Pro in 2024?

Sales forecasts of the Apple Vision Pro for 2024 are not rosy with estimates pegging it at 400,000 to 450,000 units and not likely break the 500,000 sales mark.

How might the introduction of a cheaper Vision Pro model impact sales?

Additionally, analysts expect another (cheaper) generation of the Vision Pro to increase sales more than two-fold, potentially retailing for some $1,500-$1,600 and coming out in 2025.

What role does content play in the success of the Vision Pro?

Content will be a key factor in selling this new device, not only in enticing users to the platform but also in making the device palatable across multiple international markets. For Vision Pro to take off, it will need a diverse and exciting portfolio of content offerings, much of it localized to individual markets.




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